![]() ![]() New optional component to allow choice of imported weapon, armor, and item from BG1 into BG2 Added new elemental gemstone: Body of Water, used for upgrades New Spells: Shadow Bolt, Fell Rage, Ko'Dezza's Caustic Shell, Grasping Shadows, Ko'Dezza's Multi-Fireball, Caustic Quagmire, Ko'Dezza's Slime Golem, Ent Summoning, Cataclysm, Penetrating Cold, Maelstrom, Crushing Earth, Shar's Embrace, Holocaust, Flame Vortice, Antipode, Ko'Dezza's Frozen Death, Conjure Shadow Elemental, Darkness 15 Foot Radius, Faerie Fire, Dancing Lights, Sundering Vitriol Randomization - Several imported IWD and SoD items are now randomized, Some new spell drops are randomized New component to add IWD items and new spells to BG1/SoD Imported many items from IWD and placed throughout BG1 and BG2 campaigns in EET and BG2EE games in thoughtful locations:Shimmering Sash, Flaming Fists of Lin Mei, Sarutobi's Stone Breakers, Pemby's Wand of Many Missiles, Wand of Armory, Wand of Trap Detection, Vexed Armor(third version), Clasp of Bron's Cloak, Kossuth's Blood, Ogi-Luc's Great Robe, Poisonous Battle Axe +2, Boots of the Fox, Boots of the Forgotten Ones, Messenger of Sseth, Cloak of the Winter Wolf, Cloak of Scintillating Colors, Breath of Auril +3, Flaming Fists of Lin Mei, Sarutobi's Stone Breakers, Gauntlets of Elven Might, Demon's Breath +3, Clear Ioun Stone, Helm of the Trusted Defender, Patriot Helm, Remorhaz Shell Helm, Kontik's Ring of Wizardry, Ulcaster Academy Ring, Ring of Dwarven Bone, Eidon's Ring of Wizardry, Ring of Shadows, Lyre of Progression, Waukeen's Defender +2, The Spear of White Ash +3, Wind of Heaven +4, Solemn Duty +3(upgraded from +2), Shadowed Boots, Glimglam's Cloak +1, Staff of Moradin's Breath +2, Bastard Sword of Greater Phasing +3, The Salamander's Tongue +3, The Love of Black Bess +3, Darkened Glory +2, The Lucky Scimitar +3(upgraded from +2), Evil Spider Crusher of Doom +3(upgraded from +2), Circlet of the Archmagi, Ellistrae's Boon, Bardic Horn of Valhalla, Scarlet/Blue Ioun Stone New upgrasde options for Maelstone Axe/Halberd to +5 and +6 respectively Shield of Egons +2 has been moved to a new location There is now an additional option to make the Voidhammer +3/Voidsword +3 random Night's Embrace +7 upgrade has been reworked to used shadow dragon scales with different abilities The Antipode effect on the Uncursed Staff of Antipode has a new projectile The upgrade recipe for Element's Fury +2 has been updated to add new options for all four elements Helm of Opposite Alignment has been moved to a new location Wizzard Hat has been moved to a new location Crown of Lies upgrade has been reworked to use ioun stones with different abilities and new name, Crown of Lies +1 Tongue of Burning Acid +4 and +5 have been removed Tongue of Acid +5 has a new charge ability Removed charge effects from heartwood rings, boosted bonuses, added new option for water, updated recipes on cromwell and cespenar Malestrom Axe/Pike upgrades now use "Body of Water" gemstone Updated Pooky's script to allow him to use Screaming Bagpipes during battle Sealed Ancient Scrolls now require dragon's blood instead of scales New audiovisual effects for the charge abilities on Wicked Jester's Bracers Upgraded the audiovisual effects of Trollkiller's Fireball, Corrosion, Thunder Thrust, and Hoar of Frost to be more unique Upgraded enchantment level of frostfire bolts to +4 for what they can hit Reworked appearance of all dragonscale armor variants New icons for several items and their various upgrades Changed charge abilities on most dragonscale armor upgrade variants to be more unique Shadow Dragons should now drop shadow dragon blood Fixed Silver Dragon Blade +5 area effect projectile animation Corrected all new summoned creature allegiances to "Controlled" and set all attack items as "Undisplayable" Corrected “smashing wave” effect on maelstrom pike to be 10% chance on hit to match description (was incorrectly 100%) Fixed hit bonus and dmg bonus on maelstrom pike +5 and +4 (was +3 incorrectly) Fixed hit bonus and dmg bonus of maelstrom axe +4 from 3 to 4. ![]() ![]() Cleaned up code for more efficient install and better EET compatibility Added missing sound files for "Drowned in Blood" creature. Fixed melee and description images/icon for Vampiric Voidhammer +5 Added new spells to spells.ids table to allow for sorcerors to learn new spells Here's the high-level changelog to whet your appetites: Testing went a lot smoother than I expected. ![]()
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